Arenas

Trophies move you up through 14 arenas. Each brings its own scenes, a character, better coin rewards and a higher card-level cap.

#ArenaTrophiesDifferencesWin / lossWin coinsCard level capCharacter
1Village / Farm0–3997+30 / 0502Rusty
2Ancient Egypt400–8997+30 / −4654Tut-Tut
3Sci-Fi Station900–1,4997+30 / −8806Orbit
4Fantasy Kingdom1,500–2,1998+30 / −111007The Spot King
5Wild Forest2,200–2,9998+30 / −131208Bandit
6Old Europe3,000–3,8998+30 / −151208Inspector Hoot
7School & Social3,900–4,8998+30 / −171208Professor Nibbles
8Sports Arena4,900–5,9998+30 / −181208Coach Bruno
9Cozy Life6,000–7,1999+30 / −191208Madame Whiskers
10Sunken Ocean7,200–8,5999+30 / −201208Captain Inky
11Expedition8,600–10,1999+30 / −211208Peek
12Challenger I10,200–12,999Varies+30 / −221208Leo the Champion
13Challenger II13,000–15,999Varies+30 / −221208—
14Challenger III16,000–∞Varies+30 / −221208—

Reading the table

  • Win / loss is the base trophy change. It moves by up to half when your rival is far above or below you: beating a stronger player is worth more, losing to one costs less.
  • The Village is a safe zone — losses there never cost trophies, so new players can learn without sliding back.
  • Card level cap is the highest level your cards play at in that arena, however far you have upgraded them. It keeps early arenas fair for new players.
  • Every round lasts up to 3 minutes. A wrong tap costs time, so guessing is risky.